![]() ![]() ![]() The bridge puzzle was spectacular the first time you encountered it, and now it’s still cool.ĭefinitely a masterclass in design, pacing, layout and great use of a small space.įinally out of the caves, and back to the nice color palette of sunny days outside City 17, like the good old days of Half-Life 2. I have little doubt there are areas I have yet to find and explore, we even have a jumping puzzle if you think about it. There is even a sighting of the G-Man on the bridge and who doesn’t like to see him every now and again? ![]() I have plenty of choices to pass the level and I might even try and play it tomorrow and see if I can get past it without killing anything. I enjoyed having help from Alyx and working with her to help me. It encapsulates everything I like in an area we clearly see the point where we need to get to, we don’t cover a great distance, there is 10% puzzle and 90% action, the area contains plenty of vertical and horizontal movement, with the actual layout both very linear but also maze-like. This is possibly my favourite individual chapter of all the Source games and maybe even the whole series.
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